Digital Therapeutics: Software-Powered Medicine

By 2025, the market for digital therapeutics is expected to reach $7.8 billion. The benefits of this technology can go on to relieve symptoms of Essential Tremors, Parkinson’s Disease, ADHD, Autism, Multiple Sclerosis, major depression/anxiety, and more. In the industry’s latest advancements, video games are being used as medicine. Upon consistent practice, video games may help the patient build key skills including working memory, executive functioning, and selective attention. Gaming with biofeedback is also used to indicate the patient’s anxiety or attention level, tracking every from their heart rate, temperature, to galvanic skin response. With virtual reality and other cutting-edge therapies underway, is it safe to say that digital therapies are the next frontier in medicine?
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